


Each additional range of distance between them affects the knockback's distance, reducing it by 0.5.The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 450 range away.The closer they are, the further they get knocked back. The knockback distance is based on the distance between Drow Ranger and the affected enemies.The wave travels at a speed of 2000, reaching max distance in 0.45 seconds.With the travel distance and the effect radius, Gust reaches up to 1150 range away.Frost Arrows does not work against allied units, buildings or wards.Movement speed slow of successive casts do not stack but refresh the duration.The attacks first apply Hypothermia debuff, then the slow debuff, then their own damage.Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.However, it is considered by lifesteal and cleave, and it can be reduced only by flat reductions (e.g.The attack damage bonus values are not considered by critical strike.Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Drow Ranger's attack damage.Frost Arrows' damage is considered as a conditional attack damage bonus.Both Autocast and manually casting it uses Drow Ranger's current attack range.However, it is not affected by cast range bonuses. Frost Arrow's cast range can only be further increased by attack range bonuses of the same range type as the caster.That whispering you hear is her frozen arrows finding an enemy's heart. Lithe and stealthy, icy hot, she moves like mist in silence. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. After all, her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers.Įstranged from her adopted tribe, she withdrew to live alone in the woods. But as she grew, she towered above her family and came to think of herself as ugly. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people.Īfter the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Drow Ranger's given name is Traxex-a name well suited to the short, trollish, rather repulsive Drow people.
